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XXXXmmmmDDDDrrrraaaawwwwnnnnBBBBuuuuttttttttoooonnnn((((3333XXXX)))) UUUUNNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV XXXXmmmmDDDDrrrraaaawwwwnnnnBBBBuuuuttttttttoooonnnn((((3333XXXX)))) NNNNAAAAMMMMEEEE XXXXmmmmDDDDrrrraaaawwwwnnnnBBBBuuuuttttttttoooonnnn - The DrawnButton widget class SSSSYYYYNNNNOOOOPPPPSSSSIIIISSSS #include <Xm/DrawnB.h> VVVVEEEERRRRSSSSIIIIOOOONNNN This page documents Motif 2.1. DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN The DrawnButton widget consists of an empty widget window surrounded by a shadow border. It provides the application developer with a graphics area that can have PushButton input semantics. Callback types are defined for widget exposure and widget resize to allow the application to redraw or reposition its graphics. If the DrawnButton widget has a highlight and shadow thickness, the application should not draw in that area. To avoid drawing in the highlight and shadow area, create the graphics context with a clipping rectangle for drawing in the widget. The clipping rectangle should take into account the size of the widget's highlight thickness and shadow. DrawnButton uses the _X_m_Q_T_m_e_n_u_S_y_s_t_e_m and _X_m_Q_T_s_p_e_c_i_f_y_R_e_n_d_e_r_T_a_b_l_e traits, and holds the _X_m_Q_T_a_c_t_i_v_a_t_a_b_l_e trait. CCCCllllaaaasssssssseeeessss BulletinBoard inherits behavior, resources, and traits from the CCCCoooorrrreeee, CCCCoooommmmppppoooossssiiiitttteeee, CCCCoooonnnnssssttttrrrraaaaiiiinnnntttt, and XXXXmmmmMMMMaaaannnnaaaaggggeeeerrrr classes. The class pointer is _x_m_D_r_a_w_n_B_u_t_t_o_n_W_i_d_g_e_t_C_l_a_s_s. The class name is XXXXmmmmDDDDrrrraaaawwwwnnnnBBBBuuuuttttttttoooonnnn. NNNNeeeewwww RRRReeeessssoooouuuurrrrcccceeeessss The following table defines a set of widget resources used by the programmer to specify data. The programmer can also set the resource values for the inherited classes to set attributes for this widget. To reference a resource by name or by class in a ....XXXXddddeeeeffffaaaauuuullllttttssss file, remove the XXXXmmmmNNNN or XXXXmmmmCCCC prefix and use the remaining letters. To specify one of the defined values for a resource in a ....XXXXddddeeeeffffaaaauuuullllttttssss file, remove the XXXXmmmm prefix and use the remaining letters (in either lowercase or uppercase, but include any underscores between words). The codes in the access column indicate if the given resource can be set at creation time (C), set by using XXXXttttSSSSeeeettttVVVVaaaalllluuuueeeessss (S), retrieved by using XXXXttttGGGGeeeettttVVVVaaaalllluuuueeeessss (G), or is not applicable (N/A). XXXXmmmmDDDDrrrraaaawwwwnnnnBBBBuuuuttttttttoooonnnn RRRReeeessssoooouuuurrrrcccceeee SSSSeeeetttt NNNNaaaammmmeeee CCCCllllaaaassssssss TTTTyyyyppppeeee DDDDeeeeffffaaaauuuulllltttt AAAAcccccccceeeessssssss Page 1 (printed 10/3/02) XXXXmmmmDDDDrrrraaaawwwwnnnnBBBBuuuuttttttttoooonnnn((((3333XXXX)))) UUUUNNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV XXXXmmmmDDDDrrrraaaawwwwnnnnBBBBuuuuttttttttoooonnnn((((3333XXXX)))) XmNactivateCallback XmCCallback XtCallbackList NULL C XmNarmCallback XmCCallback XtCallbackList NULL C XmNdisarmCallback XmCCallback XtCallbackList NULL C XmNexposeCallback XmCCallback XtCallbackList NULL C XmNmultiClick XmCMultiClick unsigned char dynamic CSG XmNpushButtonEnabled XmCPushButtonEnabled Boolean False CSG XmNresizeCallback XmCCallback XtCallbackList NULL C XmNshadowType XmCShadowType unsigned char XmSHADOW_ETCHED_IN CSG XXXXmmmmNNNNaaaaccccttttiiiivvvvaaaatttteeeeCCCCaaaallllllllbbbbaaaacccckkkk Specifies the list of callbacks that is called when the widget becomes selected. The reason sent by the callback is XXXXmmmmCCCCRRRR____AAAACCCCTTTTIIIIVVVVAAAATTTTEEEE. This callback uses the _X_m_Q_T_a_c_t_i_v_a_t_a_b_l_e trait. XXXXmmmmNNNNaaaarrrrmmmmCCCCaaaallllllllbbbbaaaacccckkkk Specifies the list of callbacks that is called when the widget becomes armed. The reason sent by the callback is XXXXmmmmCCCCRRRR____AAAARRRRMMMM. XXXXmmmmNNNNddddiiiissssaaaarrrrmmmmCCCCaaaallllllllbbbbaaaacccckkkk Specifies the list of callbacks that is called when the widget becomes disarmed. The reason sent by the callback is XXXXmmmmCCCCRRRR____DDDDIIIISSSSAAAARRRRMMMM. XXXXmmmmNNNNeeeexxxxppppoooosssseeeeCCCCaaaallllllllbbbbaaaacccckkkk Specifies the list of callbacks that is called when the widget receives an exposure event. The reason sent by the callback is XXXXmmmmCCCCRRRR____EEEEXXXXPPPPOOOOSSSSEEEE. XXXXmmmmNNNNmmmmuuuullllttttiiiiCCCClllliiiicccckkkk If a button click is followed by another button click within the time span specified by the display's multiclick time, and this resource is set to XXXXmmmmMMMMUUUULLLLTTTTIIIICCCCLLLLIIIICCCCKKKK____DDDDIIIISSSSCCCCAAAARRRRDDDD, the second click is not processed. If this resource is set to XXXXmmmmMMMMUUUULLLLTTTTIIIICCCCLLLLIIIICCCCKKKK____KKKKEEEEEEEEPPPP, the event is processed and _c_l_i_c_k__c_o_u_n_t is incremented in the callback structure. When the button is not in a menu, the default value is XXXXmmmmMMMMUUUULLLLTTTTIIIICCCCLLLLIIIICCCCKKKK____KKKKEEEEEEEEPPPP. XXXXmmmmNNNNppppuuuusssshhhhBBBBuuuuttttttttoooonnnnEEEEnnnnaaaabbbblllleeeedddd Enables or disables the 3-dimensional shadow drawing as in PushButton. XXXXmmmmNNNNrrrreeeessssiiiizzzzeeeeCCCCaaaallllllllbbbbaaaacccckkkk Specifies the list of callbacks that is called when the widget receives a resize event. The reason sent by the callback is XXXXmmmmCCCCRRRR____RRRREEEESSSSIIIIZZZZEEEE. The event returned for this callback is NULL. XXXXmmmmNNNNsssshhhhaaaaddddoooowwwwTTTTyyyyppppeeee Page 2 (printed 10/3/02) XXXXmmmmDDDDrrrraaaawwwwnnnnBBBBuuuuttttttttoooonnnn((((3333XXXX)))) UUUUNNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV XXXXmmmmDDDDrrrraaaawwwwnnnnBBBBuuuuttttttttoooonnnn((((3333XXXX)))) Describes the drawing style for the DrawnButton. This resource can have the following values: XXXXmmmmSSSSHHHHAAAADDDDOOOOWWWW____IIIINNNN Draws the DrawnButton so that the shadow appears inset. This means that the bottom shadow visuals and top shadow visuals are reversed. XXXXmmmmSSSSHHHHAAAADDDDOOOOWWWW____OOOOUUUUTTTT Draws the DrawnButton so that the shadow appears outset. XXXXmmmmSSSSHHHHAAAADDDDOOOOWWWW____EEEETTTTCCCCHHHHEEEEDDDD____IIIINNNN Draws the DrawnButton using a double line. This gives the effect of a line etched into the window. The thickness of the double line is equal to the value of XXXXmmmmNNNNsssshhhhaaaaddddoooowwwwTTTThhhhiiiicccckkkknnnneeeessssssss. XXXXmmmmSSSSHHHHAAAADDDDOOOOWWWW____EEEETTTTCCCCHHHHEEEEDDDD____OOOOUUUUTTTT Draws the DrawnButton using a double line. This gives the effect of a line coming out of the window. The thickness of the double line is equal to the value of XXXXmmmmNNNNsssshhhhaaaaddddoooowwwwTTTThhhhiiiicccckkkknnnneeeessssssss. IIIInnnnhhhheeeerrrriiiitttteeeedddd RRRReeeessssoooouuuurrrrcccceeeessss DrawnButton inherits behavior and resources from the superclasses described in the following tables. For a complete description of each resource, refer to the reference page for that superclass. XXXXmmmmLLLLaaaabbbbeeeellll RRRReeeessssoooouuuurrrrcccceeee SSSSeeeetttt NNNNaaaammmmeeee CCCCllllaaaassssssss TTTTyyyyppppeeee DDDDeeeeffffaaaauuuulllltttt AAAAcccccccceeeessssssss XmNaccelerator XmCAccelerator String NULL N/A XmNacceleratorText XmCAcceleratorText XmString NULL N/A XmNalignment XmCAlignment unsigned char dynamic CSG XmNfontList XmCFontList XmFontList dynamic CSG XmNlabelInsensitivePixmap XmCLabelInsensitivePixmap Pixmap XmUNSPECIFIED_PIXMAP CSG XmNlabelPixmap XmCLabelPixmap Pixmap XmUNSPECIFIED_PIXMAP CSG XmNlabelString XmCXmString XmString "\0" CSG XmNlabelType XmCLabelType unsigned char XmSTRING CSG XmNmarginBottom XmCMarginBottom Dimension 0 CSG XmNmarginHeight XmCMarginHeight Dimension 2 CSG XmNmarginLeft XmCMarginLeft Dimension 0 CSG XmNmarginRight XmCMarginRight Dimension 0 CSG XmNmarginTop XmCMarginTop Dimension 0 CSG XmNmarginWidth XmCMarginWidth Dimension 2 CSG XmNmnemonic XmCMnemonic KeySym NULL N/A Page 3 (printed 10/3/02) XXXXmmmmDDDDrrrraaaawwwwnnnnBBBBuuuuttttttttoooonnnn((((3333XXXX)))) UUUUNNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV XXXXmmmmDDDDrrrraaaawwwwnnnnBBBBuuuuttttttttoooonnnn((((3333XXXX)))) XmNmnemonicCharSet XmCMnemonicCharSet String XmFONTLIST_DEFAULT_TAG N/A XmNrecomputeSize XmCRecomputeSize Boolean True CSG XmNrenderTable XmCRenderTable XmRenderTable dynamic CSG XmNstringDirection XmCStringDirection XmStringDirection dynamic CSG XXXXmmmmPPPPrrrriiiimmmmiiiittttiiiivvvveeee RRRReeeessssoooouuuurrrrcccceeee SSSSeeeetttt NNNNaaaammmmeeee CCCCllllaaaassssssss TTTTyyyyppppeeee DDDDeeeeffffaaaauuuulllltttt AAAAcccccccceeeessssssss XmNbottomShadowColor XmCBottomShadowColor Pixel dynamic CSG XmNbottomShadowPixmap XmCBottomShadowPixmap Pixmap XmUNSPECIFIED_PIXMAP CSG XmNconvertCallback XmCCallback XtCallbackList NULL C XmNforeground XmCForeground Pixel dynamic CSG XmNhelpCallback XmCCallback XtCallbackList NULL C XmNhighlightColor XmCHighlightColor Pixel dynamic CSG XmNhighlightOnEnter XmCHighlightOnEnter Boolean False CSG XmNhighlightPixmap XmCHighlightPixmap Pixmap dynamic CSG XmNhighlightThickness XmCHighlightThickness Dimension 2 CSG XmNlayoutDirection XmCLayoutDirection XmDirection dynamic CG XmNnavigationType XmCNavigationType XmNavigationType XmNONE CSG XmNpopupHandlerCallback XmCCallback XtCallbackList NULL C XmNshadowThickness XmCShadowThickness Dimension 2 CSG XmNtopShadowColor XmCTopShadowColor Pixel dynamic CSG XmNtopShadowPixmap XmCTopShadowPixmap Pixmap dynamic CSG XmNtraversalOn XmCTraversalOn Boolean True CSG XmNunitType XmCUnitType unsigned char dynamic CSG XmNuserData XmCUserData XtPointer NULL CSG CCCCoooorrrreeee RRRReeeessssoooouuuurrrrcccceeee SSSSeeeetttt NNNNaaaammmmeeee CCCCllllaaaassssssss TTTTyyyyppppeeee DDDDeeeeffffaaaauuuulllltttt AAAAcccccccceeeessssssss XmNaccelerators XmCAccelerators XtAccelerators dynamic CSG XmNancestorSensitive XmCSensitive Boolean dynamic G XmNbackground XmCBackground Pixel dynamic CSG XmNbackgroundPixmap XmCPixmap Pixmap XmUNSPECIFIED_PIXMAP CSG XmNborderColor XmCBorderColor Pixel XtDefaultForeground CSG XmNborderPixmap XmCPixmap Pixmap XmUNSPECIFIED_PIXMAP CSG XmNborderWidth XmCBorderWidth Dimension 0 CSG XmNcolormap XmCColormap Colormap dynamic CG XmNdepth XmCDepth int dynamic CG XmNdestroyCallback XmCCallback XtCallbackList NULL C XmNheight XmCHeight Dimension dynamic CSG XmNinitialResourcesPersistent XmCInitialResourcesPersistent Boolean True C XmNmappedWhenManaged XmCMappedWhenManaged Boolean True CSG XmNscreen XmCScreen Screen * dynamic CG XmNsensitive XmCSensitive Boolean True CSG XmNtranslations XmCTranslations XtTranslations dynamic CSG XmNwidth XmCWidth Dimension dynamic CSG XmNx XmCPosition Position 0 CSG XmNy XmCPosition Position 0 CSG CCCCaaaallllllllbbbbaaaacccckkkk IIIInnnnffffoooorrrrmmmmaaaattttiiiioooonnnn A pointer to the following structure is passed to each callback: Page 4 (printed 10/3/02) XXXXmmmmDDDDrrrraaaawwwwnnnnBBBBuuuuttttttttoooonnnn((((3333XXXX)))) UUUUNNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV XXXXmmmmDDDDrrrraaaawwwwnnnnBBBBuuuuttttttttoooonnnn((((3333XXXX)))) typedef struct { int _r_e_a_s_o_n; XEvent * _e_v_e_n_t; Window _w_i_n_d_o_w; int _c_l_i_c_k__c_o_u_n_t; } XmDrawnButtonCallbackStruct; _r_e_a_s_o_n Indicates why the callback was invoked. _e_v_e_n_t Points to the _X_E_v_e_n_t that triggered the callback. This is NULL for XXXXmmmmNNNNrrrreeeessssiiiizzzzeeeeCCCCaaaallllllllbbbbaaaacccckkkk. _w_i_n_d_o_w Is set to the window ID in which the event occurred. _c_l_i_c_k__c_o_u_n_t Contains the number of clicks in the last multiclick sequence if the XXXXmmmmNNNNmmmmuuuullllttttiiiiCCCClllliiiicccckkkk resource is set to XXXXmmmmMMMMUUUULLLLTTTTIIIICCCCLLLLIIIICCCCKKKK____KKKKEEEEEEEEPPPP, otherwise it contains 1. The activate callback is invoked for each click if XXXXmmmmNNNNmmmmuuuullllttttiiiiCCCClllliiiicccckkkkis set to XXXXmmmmMMMMUUUULLLLTTTTIIIICCCCLLLLIIIICCCCKKKK____KKKKEEEEEEEEPPPP. TTTTrrrraaaannnnssssllllaaaattttiiiioooonnnnssss XmDrawnButton includes translations from Primitive. Additional XmDrawnButton translations are described in the following list. The following key names are listed in the X standard key event translation table syntax. This format is the one used by Motif to specify the widget actions corresponding to a given key. A brief overview of the format is provided under VVVViiiirrrrttttuuuuaaaallllBBBBiiiinnnnddddiiiinnnnggggssss(3). For a complete description of the format, please refer to the X Toolkit Instrinsics Documentation. cccc<<<<BBBBttttnnnn1111DDDDoooowwwwnnnn>>>>: ButtonTakeFocus() ~~~~cccc<<<<BBBBttttnnnn1111DDDDoooowwwwnnnn>>>>: Arm() ~~~~cccc<<<<BBBBttttnnnn1111DDDDoooowwwwnnnn>>>>,,,,~~~~cccc<<<<BBBBttttnnnn1111UUUUpppp>>>>: Activate() Disarm() ~~~~cccc<<<<BBBBttttnnnn1111DDDDoooowwwwnnnn>>>>((((2222++++)))): MultiArm() ~~~~cccc<<<<BBBBttttnnnn1111UUUUpppp>>>>((((2222++++)))): MultiActivate() ~~~~cccc<<<<BBBBttttnnnn1111UUUUpppp>>>>: Activate() Disarm() Page 5 (printed 10/3/02) XXXXmmmmDDDDrrrraaaawwwwnnnnBBBBuuuuttttttttoooonnnn((((3333XXXX)))) UUUUNNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV XXXXmmmmDDDDrrrraaaawwwwnnnnBBBBuuuuttttttttoooonnnn((((3333XXXX)))) ::::<<<<KKKKeeeeyyyy>>>><<<<oooossssffffAAAAccccttttiiiivvvvaaaatttteeee>>>>: PrimitiveParentActivate() ::::<<<<KKKKeeeeyyyy>>>><<<<oooossssffffCCCCaaaannnncccceeeellll>>>>: PrimitiveParentCancel() ::::<<<<KKKKeeeeyyyy>>>><<<<oooossssffffSSSSeeeelllleeeecccctttt>>>>: ArmAndActivate() ::::<<<<KKKKeeeeyyyy>>>><<<<oooossssffffHHHHeeeellllpppp>>>>: Help() ~~~~ssss ~~~~mmmm ~~~~aaaa <<<<KKKKeeeeyyyy>>>>RRRReeeettttuuuurrrrnnnn: PrimitiveParentActivate() ~~~~ssss ~~~~mmmm ~~~~aaaa <<<<KKKKeeeeyyyy>>>>ssssppppaaaacccceeee: ArmAndActivate() AAAAccccttttiiiioooonnnn RRRRoooouuuuttttiiiinnnneeeessss The XXXXmmmmDDDDrrrraaaawwwwnnnnBBBBuuuuttttttttoooonnnn action routines are Activate(): If XXXXmmmmNNNNppppuuuusssshhhhBBBBuuuuttttttttoooonnnnEEEEnnnnaaaabbbblllleeeedddd is True, redraws the shadow in the unselected state; otherwise, redraws the shadow according to XXXXmmmmNNNNsssshhhhaaaaddddoooowwwwTTTTyyyyppppeeee. If the pointer is within the DrawnButton, calls the XXXXmmmmNNNNaaaaccccttttiiiivvvvaaaatttteeeeCCCCaaaallllllllbbbbaaaacccckkkk callbacks. Arm(): If XXXXmmmmNNNNppppuuuusssshhhhBBBBuuuuttttttttoooonnnnEEEEnnnnaaaabbbblllleeeedddd is True, redraws the shadow in the selected state; otherwise, redraws the shadow according to XXXXmmmmNNNNsssshhhhaaaaddddoooowwwwTTTTyyyyppppeeee. Calls the callbacks for XXXXmmmmNNNNaaaarrrrmmmmCCCCaaaallllllllbbbbaaaacccckkkk. ArmAndActivate(): If XXXXmmmmNNNNppppuuuusssshhhhBBBBuuuuttttttttoooonnnnEEEEnnnnaaaabbbblllleeeedddd is True, redraws the shadow in the selected state; otherwise, redraws the shadow according to XXXXmmmmNNNNsssshhhhaaaaddddoooowwwwTTTTyyyyppppeeee. Calls the callbacks for XXXXmmmmNNNNaaaarrrrmmmmCCCCaaaallllllllbbbbaaaacccckkkk. If XXXXmmmmNNNNppppuuuusssshhhhBBBBuuuuttttttttoooonnnnEEEEnnnnaaaabbbblllleeeedddd is True, the shadow is redrawn in the unselected state; otherwise, the shadow is redrawn according to XXXXmmmmNNNNsssshhhhaaaaddddoooowwwwTTTTyyyyppppeeee. The callbacks for XXXXmmmmNNNNaaaaccccttttiiiivvvvaaaatttteeeeCCCCaaaallllllllbbbbaaaacccckkkk and XXXXmmmmNNNNddddiiiissssaaaarrrrmmmmCCCCaaaallllllllbbbbaaaacccckkkkare called. These actions happen either immediately or at a later time. ButtonTakeFocus(): Causes the PushButton to take keyboard focus when CCCCttttrrrrllll<<<<BBBBttttnnnn1111DDDDoooowwwwnnnn>>>> is pressed, without activating the widget. Disarm(): Marks the DrawnButton as unselected and calls the Page 6 (printed 10/3/02) XXXXmmmmDDDDrrrraaaawwwwnnnnBBBBuuuuttttttttoooonnnn((((3333XXXX)))) UUUUNNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV XXXXmmmmDDDDrrrraaaawwwwnnnnBBBBuuuuttttttttoooonnnn((((3333XXXX)))) callbacks for XXXXmmmmNNNNddddiiiissssaaaarrrrmmmmCCCCaaaallllllllbbbbaaaacccckkkk. Help(): Calls the callbacks for XXXXmmmmNNNNhhhheeeellllppppCCCCaaaallllllllbbbbaaaacccckkkk if any exist. If there are no help callbacks for this widget, this action calls the help callbacks for the nearest ancestor that has them. MultiActivate(): If XXXXmmmmNNNNmmmmuuuullllttttiiiiCCCClllliiiicccckkkk is XXXXmmmmMMMMUUUULLLLTTTTIIIICCCCLLLLIIIICCCCKKKK____DDDDIIIISSSSCCCCAAAARRRRDDDD, this action does nothing. If XXXXmmmmNNNNmmmmuuuullllttttiiiiCCCClllliiiicccckkkk is XXXXmmmmMMMMUUUULLLLTTTTIIIICCCCLLLLIIIICCCCKKKK____KKKKEEEEEEEEPPPP, this action increments _c_l_i_c_k__c_o_u_n_t in the callback structure. If XXXXmmmmNNNNppppuuuusssshhhhBBBBuuuuttttttttoooonnnnEEEEnnnnaaaabbbblllleeeedddd is True, this action redraws the shadow in the unselected state; otherwise, it redraws the shadow according to XXXXmmmmNNNNsssshhhhaaaaddddoooowwwwTTTTyyyyppppeeee. If the pointer is within the DrawnButton, this action calls the XXXXmmmmNNNNaaaaccccttttiiiivvvvaaaatttteeeeCCCCaaaallllllllbbbbaaaacccckkkk callbacks and calls the callbacks for XXXXmmmmNNNNddddiiiissssaaaarrrrmmmmCCCCaaaallllllllbbbbaaaacccckkkk. MultiArm(): If XXXXmmmmNNNNmmmmuuuullllttttiiiiCCCClllliiiicccckkkk is XXXXmmmmMMMMUUUULLLLTTTTIIIICCCCLLLLIIIICCCCKKKK____DDDDIIIISSSSCCCCAAAARRRRDDDD, this action does nothing. If XXXXmmmmNNNNmmmmuuuullllttttiiiiCCCClllliiiicccckkkk is XXXXmmmmMMMMUUUULLLLTTTTIIIICCCCLLLLIIIICCCCKKKK____KKKKEEEEEEEEPPPP and if XXXXmmmmNNNNppppuuuusssshhhhBBBBuuuuttttttttoooonnnnEEEEnnnnaaaabbbblllleeeedddd is True, this action redraws the shadow in the selected state; otherwise, it redraws the shadow according to XXXXmmmmNNNNsssshhhhaaaaddddoooowwwwTTTTyyyyppppeeee and calls the callbacks for XXXXmmmmNNNNaaaarrrrmmmmCCCCaaaallllllllbbbbaaaacccckkkk. AAAAddddddddiiiittttiiiioooonnnnaaaallll BBBBeeeehhhhaaaavvvviiiioooorrrr This widget has the following additional behavior: <<<<EEEEnnnntttteeeerrrrWWWWiiiinnnnddddoooowwww>>>>: Draws the shadow in its selected state if XXXXmmmmNNNNppppuuuusssshhhhBBBBuuuuttttttttoooonnnnEEEEnnnnaaaabbbblllleeeedddd is True and if the cursor leaves and re-enters the window while BBBBSSSSeeeelllleeeecccctttt is pressed. <<<<LLLLeeeeaaaavvvveeeeWWWWiiiinnnnddddoooowwww>>>>: Draws the shadow in its unselected state if XXXXmmmmNNNNppppuuuusssshhhhBBBBuuuuttttttttoooonnnnEEEEnnnnaaaabbbblllleeeeddddis True and if the cursor leaves the window while BBBBSSSSeeeelllleeeecccctttt is pressed. VVVViiiirrrrttttuuuuaaaallll BBBBiiiinnnnddddiiiinnnnggggssss The bindings for virtual keys are vendor specific. For information about bindings for virtual buttons and keys, see VVVViiiirrrrttttuuuuaaaallllBBBBiiiinnnnddddiiiinnnnggggssss(3). RRRREEEELLLLAAAATTTTEEEEDDDD CCCCoooorrrreeee(3), XXXXmmmmCCCCrrrreeeeaaaatttteeeeDDDDrrrraaaawwwwnnnnBBBBuuuuttttttttoooonnnn, XXXXmmmmLLLLaaaabbbbeeeellll(3), XXXXmmmmPPPPrrrriiiimmmmiiiittttiiiivvvveeee(3), Page 7 (printed 10/3/02) XXXXmmmmDDDDrrrraaaawwwwnnnnBBBBuuuuttttttttoooonnnn((((3333XXXX)))) UUUUNNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV XXXXmmmmDDDDrrrraaaawwwwnnnnBBBBuuuuttttttttoooonnnn((((3333XXXX)))) XXXXmmmmPPPPuuuusssshhhhBBBBuuuuttttttttoooonnnn, and XXXXmmmmSSSSeeeeppppaaaarrrraaaattttoooorrrr(3). Page 8 (printed 10/3/02)